Saturday 24 October 2009

walk hard

my walking animation this term i was quite happy with. After blocking it out and then getting the basic timing of my swanking head bopping walk i added in some hand jestures to make it more fluid which i was happy with. Though i feel i could have put much more of a emphasis on the swank and the head bopping. I tried to get the animation looping but i couldnt get him to return to the initial pose as i had key framed way to much stuff in the process. This is something im going to try watch out for when key framing in the future. I think the timing on the wink is good however and if you were to silhouet the walk you would still be able to see him with a little swanking along walk and a pointing at someone in echnoledgement.

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