on the first 3d walk, the main problem is i was trying to do to many things all at once, and the legs ended up having an irregular walking pattern which didn't look to bad until she does a unanticipated jump into the pose which i couldn't understand why it didn't work as i brought her to a stop and then placed her in the pose in a later frame. you can see this in the video.
This week however we have been doing a 3d cycle walking on the spot which was a lot of fun and in many ways easier to do, i decided to make mine a sneak. it still isnt finished yet but i will get on it today.
Tuesday, 18 November 2008
here is video 2 i think all that needs doing to it is to switch the arms in frames 8 and 9 as they dont correspont to opposite arm to leg motion and also the body needs to go up more in frames 3 and 8 as this is were he is moving up and through to the next step. see video 2.
the 2d walking cycle was quite fun today for me i started off with a stick man one which worked ok but because he was so small you couldnt really see his leg and arm movement but on the whole yu see the general rythem of his walk quite well i think. see video 1. what i did though was to make another one but he was bigger and the movements of the body parts were more exadurated. see video 2.
Sunday, 9 November 2008
Friday, 7 November 2008
i decided to redo my cube jumping man and he turned out better than my first attempt and only took abt half n hr, was still a few problems on the jump looks like he is stretchin up to the mid point and being sucked down and there is to much going on with his arms which is a bit over the top, but over all i was happy with it.